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miercuri, 1 decembrie 2010

The Avatar Creation

You will first arrive on the Exodus Space station, where you can customize the looks of your avatar. You should put some effort into this, because you won�t be able to customize your avatar after this yourself anymore. Once arrived on Calypso, your look can just be altered with the help of the beauticians in game, who will likely ask a fee for the service.

About Skills and Game Play


You define your goals and ways you want to go yourself. Skilling here is learning by doing. If you shoot a laser rifle, you get points in the rifle skill and several connected ones. Those connected ones will form the laser sniper profession in this case for example. Or you will get defence skills when you are attacked. Those professions and skills can be mixed without problems, so you can be a mining laser sniper for example. There are no classes or overall character levels, the professions will determine how good you can use the tools relating to it.


First Steps-the Controls and the Camera Views

You may find an extended guide at your arrival zone as well. The lucky newcomer in the picture even found two. The extended Guides are normal players, who were asked by the official FPC guides to help out with the newcomers.

They can be identified by the blue jacket/beret they wear. In case you want help by them or just want to meet them, check the newcomer arrival spots out, especially the newbie arrival zone south of Port Atlantis. But remember, they are normal players who help newcomers voluntarily in their spare time, without getting paid even, so you may not find them all the time.


The extended guides tend to hold event for newcomers here and there. Often you can find those events by checking the banners in the client loader for extended guide events.


Once arrived on Calypso, most newcomers take some time to get used to the controls. Entropia allows you to move like in a first-person shooter when you zoom in with your mouse wheel and also like in a third-person RPG where you click to move when you zoom out. You can also use a mix of both. Many people zoom out for example to get a better overview and zoom in again for aiming and shooting.


Here are some notable hints and information about movement, based on the default keyboard setup, which can be changed as well:


  • As in most FPS style games, W, A ,S, D will let you move forward, strafe left and right and move backwards. Alternatively, you can double click to move.
  • If you prefer to click to move, you may enable Navigate with Single Click  in the options menu (you can open that one with  O), so it will just require a single click.
  • The Q key is used to toggle between walk mode and run mode.
  • Another remarkable key is R, which will allow you to move forward without having to keep any key pressed. The equivalent in mouse clicks would be to (double) click on the sky in the direction you want to keep running.
  • Spacebar is used to toggle from cursor mode, in which you have the cursor to click at objects and the landscape to interact with them or bring a menu up with right click, to the aim mode. In the aim mode the cursor will disappear. When you move the mouse now, you won�t move the cursor over the screen but rather make your avatar look and turn around. While this is essential for the first person view usually, it also makes moving in third person easier. The mouse click alternative here is the right mouse button; when you keep it pressed, the cursor will also disappear and allow you to look and turn around.
  • To turn around without involving the mouse, you can use Z and C.
  • The left mouse button is generally used to move and/or use objects while the right mouse button brings up a context menu.
  • The mouse wheel can be used to zoom in and out, there is no real keyboard alternative except the 5 on the num-pad, but that one just switches from first to third person without any steps in between.
  • The middle mouse button (or the mouse wheel if that is the button) can be pressed to centre the view back and front. If you keep it pressed and move the mouse, it will change the camera angle around your avatar.  
  •  
  •  Customising your keys
     
  • You can set up your keyboard keys as you see fit and if your mouse has more than the left and right button, you can set those up as well. There are even 9 key map sets you can set up differently and choose via the Function-keys (F1, F2, etc), plus the �global� key set which contains the keys applying for all of the sets, such as movement.

    Instead of the keys I will mention in the following part, you can also click at the matching button in the bar on the upper right part of your screen to open the windows.


    To edit the keyboard map, you can open it with the
    G key and open the edit panel with L. This will allow you to move the actions of the current keyset to different keys already. The keysets can either be changed with the F-keys or you can change the figure in the action set panel to the upper left of your screen. This panel is the only way to access the global keyset by the way and it requires an open edit panel as well.

    Action set Panel


    keyset 1 -> "global keyset"


    More actions to customize your keyboard can be found in the action library (default key Y) and can be dragged to keys of your choice. You can also drag usable items from the inventory (press I) to keys.



    The Chat


    To chat with other participants, just press enter/return and the writing field will open where you can enter your message. The chat is rather customisable as well; it can be moved around, resized with the triangle at the lower right part of it and can even filter several messages out, like the global chat�of people killing animals and looting PEDs.




    Societies


    Societies are groups who share common interests and language, for example hunting, helping newcomers and so on. A nice and friendly soc can help a newcomer considerably, in learning the ropes and getting help and information when needed.
  • However, if you just started and got invited into a society without any warning and find yourself in a unhelpful society, maybe just recruited to have a increase their member count or to exploit you in one way or another, for example by carrying a society name which is used for advertising, which is forbidden anyway, you can leave the society again at any society terminal.
    You can also apply to a society at a society terminal if you want to. 

    Activities for starters
    Exploring, finding and using Teleporters


    Once the controls and key maps are mastered, usually the question �What to do now?� comes up. For one, you could start socializing and speaking with the players, gathering some information, visiting forums and so on.
    You may also start exploring and try to find one of the many Teleporters out there, which allow you to move quickly from any Teleporter to another one you have already discovered�thus enabling you to change the place quickly. The Teleporters are big flashy objects, having the name of the location you are at, a bit like a bus stop so to speak. For example Port Atlantis and Solfais Crater:
    To use a teleporter, just walk up to them, click at them, �operate� them and a map will open. Choose your location either in the map itself or in the location list to the left of the map. Once a destination is chosen, a blue button at the lower part of the map will light up and you will teleport to your location when you click at it.
     
    Searching fruit, stones and dung

    Most newcomers don�t want to deposit right away, so they will take a look at the options to get some PEDs in-game. One of these is fruit/stone/dung gathering; these resources randomly spawn everywhere in the wilderness and can be picked up by anyone. If you get close, the fruit/stone/dung will appear. This appearing will take a while, so if you run you may pass it without giving it time to appear, thus missing it. Fruits and Dung can be more easily seen because of some butterflies/flies around it.
    Hence, the best way to find fruit/stone/dung is walking in a direction and watching the ground. If you walked too far and it disappeared again, you can walk back a bit; it will reappear at the same location and you can pick it up by clicking at it. Then a �loot window� will pop up containing the resource, and it will already be in your carried inventory.

    Sweating


    At some point most newcomers will end up with gathering �vibrant sweat,� the life essence of the animals on Calypso. Sweat will be collected in bottles and can be sold to other players for PEDs. Generally sweat is sold in bigger quantities, like 1000 units and more. Sweat itself is used in an energy refiner together with force nexus, an enmatter found while mining, to produce Mind Essence (ME), which is a main part of the mind force profession, such as the Teleport mind force, allowing you to teleport in a small radius around you by using a teleport chip.

    To start sweating, you can equip the VSE you have when you start the game in the tool section of your inventory, find an animal, get close and keep using it on the animal until you see some green bubbles and beam.

    I suggest you use the �toggle auto use tool� action you can find in the action library and put it on a key, it will help a lot with the sweating. Once the sweating beam appeared, keep aiming at the mob for 5 seconds (easiest done with aim mode in first person view) and you will receive some sweat bottles. A window will open to inform you how many you got and the sweat will be automatically in your inventory and can be sold to other players for PEDs then.

    Most sweat buyers can usually found at newbie places and places where most sweaters are, for example Port Atlantis as the newcomer town, Swamp Camp and Nea�s Place as main sweating places at the moment.

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